If the company makes any kind of huge investment into R&D, it'll be for series like Monster Hunter and Resident Evil.
Resident Evil is Capcom's best-selling and most recognized flagship IP, and the series has sold 85 million copies worldwide (about 30 million more than the Monster Hunter IP). To put this number in perspective, Ubisoft typically has 1,000 or so global devs taking on massive open-world Assassin's Creed games, and about 600 developers apparently worked on Resident Evil 6. But all of this effort comes at a cost, and Capcom has been making serious investments into the REmake.Īt a recent NHK showcase, attendee Alex Aniel notes that Capcom has 800 developers working on the Resident Evil 2 Remake. Everything we've seen so far shows an impressive attention to detail (gore and blood, facial animations, sound, photorealism, lighting, motion-capture effects, etc).
It'll have the same storyline and old-school themes and settings, but the project is much more ambitious than its 1998 forebear Capcom's powerful new proprietary REngine will ensure high-def lighting, visuals, and physics sequences to breathe new life into the beloved survival horror classic. The Resident Evil 2 Remake isn't just a remake of an older game: it's more of a re-imagining.